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A Framework for the Design and Analysis of Socially Pervasive Games
A Framework for the Design and Analysis of Socially Pervasive Games
AUTOMATIC GENERATION OF INTELLIGENT TUTORING CAPABILITIES VIA EDUCATIONAL DATA MINING
AUTOMATIC GENERATION OF INTELLIGENT TUTORING CAPABILITIES VIA EDUCATIONAL DATA MINING
AUTOMATIC GENERATION OF INTELLIGENT TUTORING CAPABILITIES VIA EDUCATIONAL DATA MINING
Designing better exergames: application of flow concepts and the FITT principle to full body exertion video games and flexible challenge systems
Designing better exergames: application of flow concepts and the FITT principle to full body exertion video games and flexible challenge systems
Exploring the Visualization of Student Behavior in Interactive Learning Environments
Exploring the Visualization of Student Behavior in Interactive Learning Environments
Exploring the Visualization of Student Behavior in Interactive Learning Environments